Roguelike open-world RPG Hyper Light Breaker dropped a new trailer during today's Summer Game Fest Day of the Devs presentation as part of not-E3 2023, and its uncommon genre mish-mash somehow makes sense filtered through the uncanny style of developer Heart Machine.
"It's a huge, stylish, bloody game," creative director Alx Preston says in the new showcase. "As is our MO, it's a game that's vivid but bleak, with a crumbing world that can be brutal and beautiful all at once. It's a major landmark for us, and the first of its kind: an open-world game where you never return to the same world twice."
"You could say it's a mix of incredible open-world games like Breath of the Wild distilled into the format of a roguelike such as Dead Cells or Hades," he adds as my ears perk up once again.
Hyper Light Breaker has always been a much more ambitious game than its spiritual precursor Hyper Light Drifter, which actually takes place decades after Breaker. It not only promises functionally infinite worlds to explore out in the Overgrowth, born from a mix of procedural and handcrafted chunks, it's also a full-fat RPG complete with co-op. You'll find and upgrade new weapons and items to refine builds run over run, and your choices in the story will affect your hub base back home, adding new characters and improving various functions.
I was previously intrigued by the distinctly Soulslike lore attached to some of Hyper Light Breaker's bosses, and instantly smitten with its sheer style and charisma after its first gameplay trailer. More recently, we learned - or rather, confirmed, as there was never any doubt - that it leverages some of the techniques and movement from the delightful Solar Ash, Heart Machine's previous 3D outing.
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