Super Mario RPG, the original and the remake, is full of secrets, references to other video game franchises, and a whole lot more. Arguably the most interesting secret boss of the original game was Culex. He is not a Final Fantasy character, but he looks and feels like one and features Final Fantasy music and sound effects.
Culex appears in Super Mario RPG remake as he did in the original game, which is to say he is a pixelated, 2D creature. He also features the original throwback soundtrack and sound effects. You access him the same way, too – by buying fireworks and trading them with the little girl nearby in Moletown for a shiny stone. You then use that shiny stone in Monstro Town on the locked door.
However, upon defeat, Culex teases another encounter in the future, which is where things in the remake get interesting.
The first thing you need to do to get on this path is beat Super Mario RPG remake. Once you do that, head to Merrymore and stay the night in the fancy suite. During the night, Geno will notice something happening on Star Hill. Upon visiting Star Hill, you will find new pink stars in the third area that seem to come from bosses you previously defeated looking for rematches.
Full transparency: I am not sure in what order you need to defeat these bosses or if it matters. Mallow’s frog father will provide additional hints beyond the stars to help you figure out where to go. These bosses can be tough, and though I will provide some hints that helped me, much if it comes down to everyone being max level 30 and equipping the right items.
In Monstro Town, you must go back to the school and show the teacher how to pull off the Triple Moves. Much of this fight comes down to pulling off Action Commands.
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