has some tough bosses. Despite being a relatively easy game overall, it can sometimes surprise players with formidable foes who come out of nowhere. Somewhere between their cutesy character designs and gimmicky mechanics, it's easy to underestimate them, only to be left mouth agape when the entire party is defeated. As a rule, the party should always be prepared with recovery items, the finest equipment available, the best playable characters in , and consistent attack timing to defeat these difficult bosses.
There are 30 bosses in the Switch remake of Mario RPG, both required and optional, excluding six post-game rematches. Most of them haven't been greatly changed from the original , although a couple of bugs have been removed and stats have been fiddled with to ensure fair and interesting fights. This list draws from all of the above to assemble an aggregation of the most arduous adversaries in .
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Claymorton could be called 's first actual boss. The introductory boss fights in the game are pretty trivial, and mostly only exist to teach players the basic mechanics of battle. Claymorton doesn't pull any punches, and since only two party members are available for this fight (Mario and Mallow), players will have to make the most of every turn. He's also flanked by a group of Shy Guy bodyguards, who are best eliminated first with Mallow's all-enemy Thunderbolt attacks. But just keep everyone healed up with items or Mallow's skills, and Claymorton will fall before long.
During their visit to Nimbus Land, Mario and company face off against the scheming royal aide Valentina in what may be a difficult battle if they're not prepared. On her first
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