This is how long it takes to beat Ghostrunner 2, alongside the full mission list.
By Ford James on
Ghostrunner 2 continues the story from the first game, after Mara and the Architect were defeated and mankind was saved within Dharma Tower. However, as you may expect, that's not the end of it, as the council is under threat from a new enemy, one that threatens to destroy far more than the foes in the first game. But exactly how long is Ghostrunner 2, and what are the names of all the missions?
The Ghostrunner 2 story will take roughly 12 hours to complete, give or take. It's not a particularly long game, but it is significantly longer than the first game, which could be beaten in around seven hours. For the most part, Ghostrunner 2 is a linear game with missions that are split up by a hub area, the Interface Council HQ, where you can talk to members of the council and upgrade your skills.
However, some missions offer a little more freedom to the player, with multiple paths available and slightly off-the-beaten-path routes to explore. There are also a plethora of cosmetics and collectibles to find, so if you're hunting for all of them, your playthrough will take a little longer.
One new addition to Ghostrunner 2 is the RogueRunner mode, which is essentially a roguelike within the main game where you can progress through increasingly difficult stages. This adds a considerable degree of replayability and is the only method of unlocking new gloves for Jack, but it isn't vital for the story. If you spend some time completing RogueRunner, it can add a good few hours to your playtime.
Here are all of the missions in Ghostrunner 2:
Some missions, such as The Hacker's Den and Pillars of Creation, have multiple objectives you can tackle
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