Arrowhead Games Studios has finally managed to increase the server capacity to 700,000 in the latest Helldivers 2 update, hopefully relieving a lot of the issues related to logging in during peak times. It has been a bittersweet few weeks for Arrowhead Game Studios as its latest game, Helldivers 2, has become massively popular with exploding player counts. While that is something every studio would like to see when they release a game, the rapid growth of Helldivers 2 has also been a double-edged sword for the small developer.
The surge in popularity of Helldivers 2 has had a negative impact on the backend of the game, namely server capacity. The rising player numbers have caused quite a few errors and server instability issues that the team at Arrowhead have been attempting to resolve since the game launched earlier this month. Players have either seen long wait times to get in or other strange error messages, and while Arrowhead continues to release new updates addressing these issues, increasing the server capacity has been a major focus. Thankfully, the latest patch from Arrowhead has finally been able to do just that.
While the latest patch is a small one compared to other recent Helldivers 2 updates, this one may be the most significant for players as it makes a massive change to server capacity. The official patch notes are less specific, but the capacity increase was confirmed by Arrowhead CEO Johan Pilestedt who indicated that the team has managed to raise the max CCU cap to 700,000. In addition, the update also fixes another issue where players may sometimes be stuck watching a cinematic for a much longer period of time than intended.
While the news is likely a welcome one, Pilestedt cautions fans that the studio fully expects to break this new mark as the weekend approaches. Last weekend, aided by a double XP and Requisitions bonus weekend, Helldivers 2 continued to break new concurrent playercount records, compounding the login and server capacity issues
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