With the Dragonflight Patch 10.2 reveal, Blizzard released several pieces of concept art that heavily influenced and guided the development of the Guardians of the Dream update. The eye-catching artwork runs the gamut of subjects that make up the Guardians of the Dream update.
From the rich visuals of the Emerald Dream environment to the adorable creature concepts, there's a lot to explore with the illustrations that inspired our next Dragonflight journey. Learn more about the visual designs of the armor sets we'll wear, the raid bosses we'll defeat, and the zones we'll defend in Patch 10.2.
Key Characters, NPCs & Bosses
Emerald Dream Owl: Q'onzu —
Dave Greco — Senior Visual Development Artist Q’onzu was one of my favorite pieces done in the visual realization of the Emerald Dream. I wanted to create something that really showed ancient wisdom and power. I pitched this idea from a few initial sketches and the idea caught on fast. This final design had some amazing collaboration from my character team peers, and I am super happy with how it came out.
Aurostor the Hibernating (World Boss Concept) —
Dave Greco — Senior Visual Development Artist The Emerald Dream world boss concept was an idea I wanted to try where the entire environment formed into one large being that stomps around the zone. I love the idea of bark and rock crashing into each other… and when the dust settles, a large bear appears.
Nymue, Weaver of the Cycle Concept —
Daniel Hiew — Character Artist
Zone Art & Denizens
Emerald Dream Post Card —
Gabriel Gonzalez – Lead Visual Development Artist The Emerald Dream has been an ancient realm of balance where not much ever changes. With this image, we wanted to capture the feeling of the new world tree as symbol
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