Game Rant spoke to Lead Quest Designer Josh Augustine and Senior Game Designer Allison Steele about the many new features of Dragonflight Patch 10.2, from Amirdrassil, the Dream’s Hope, to the three-part Superbloom public event, and exploring the future of the misfit dragonflights.
We've summarized some of the more interesting talking points, but feel free to check out the full interview below.
Patch 10.2 Interview with Gamer Rant
Experience the Dream
- The Emerald Dream has been a fun space to design in, with one of the developers brainstorming a mechanic where emoting /sleep in the dream causes a spectral green «dream» version of the player to rise out of their character's body — fully controllable, the spectral form can run around and explore while the body remains asleep.
Lead Quest Designer Josh Augustine
This has been something the team has wanted to do for a long time, so it’s really great. One of the things that’s cool about it is this focus on the World Tree that’s growing there. The Emerald Dream is so big, I remember the rumors way back in the day was like, “the next expansion would always be the Emerald Dream!” So I love that we’re focusing on a slice of it. This isn’t the entire Emerald Dream. The zone is about the size of the Ohn’ahran Plains, and it’s really focused on Amirdrassil, growing this tree, what that means. We have Tyrande coming back, obviously a Night Elf and has feelings about a new World Tree. A lot of our public events in the zone are centered around helping this World Tree grow and bloom.
- The Green Dragon storyline unlocked through Maruuk Renown progression in 10.0 briefly sent players into a part of the Emerald Dream, which included looting minor treasures from little fragments of the
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