The Game Awards has faced a slew of criticism about its format as developers were urged off stage. Its creator, director and figurehead Geoff Keighley responded and recognized the widespread frustration the next day on social media.
“By the way — I do agree that the music was played too fast for award winners this year, and I asked our team to relax that rule as the show went on,” he said in a tweet (or “post” on X) on his personal account. “While no one was actually cut off, it’s something to address going forward.” Nothing else has been said about the matter by him nor TGA official social media.
<p dir=«ltr» lang=«en» xml:lang=«en»>By the way — I do agree that the music was played too fast for award winners this year, and I asked our team to relax that rule as the show went on. While no one was actually cut off, it’s something to address going forward.Officially, winners were given 30 seconds to present their speech, though many expanded it to a minute as music swelled over their final words. After the 30 seconds, they were “played off,” which means that the music meant to bridge the speech and the content to follow starts, indicating that the speaker is being politely urged to depart from the stage.
The play-off is a common technique in awards shows where a 45- to 60-second speech is designated. It’s usually ignored in larger categories and by bigger stars (including Michelle Yeoh humorously telling a pianist to not interrupt at the Golden Globes this year).
For later awards, especially Game of the Year, it does seem that the play-off was relaxed quite a bit. Still, the damage was done, especially among other critiques about the awards, or dearth of them, during the broadcast.
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