Maybe the first rule of Fight Crab was that you don't talk about Fight Crab, because I somehow completely missed the 2019 original. Up until I got my hands on its sequel at Tokyo Game Show this week the only battles with crabs I’ve ever known were written about in multiple chapters of the Motley Crue biography. But after going pincers-on with Fight Crab 2 I now consider myself an instant fan. It seems brilliant and utterly bonkers in the best way possible.
If you’re a newcomer like me, you’ve probably got a lot of questions - particularly if you just watched the nine minutes of gameplay above. Questions like: why are there giant crabs bashing each other with everything from swords to overgrown carrots and corn cobs? Why is there an armoured knight clinging to the back of their shells? Why is that crab riding a tricycle? The truth is that I don’t really have a good answer to any of these questions, but if you’re wondering if Fight Crab 2 is fun then the answer is a confident yes.
The control system is simple, at least if you want it to be. While I’m told there’s a more advanced control setup for crab-fighting connoisseurs, I opted for the ‘Modern’ control setup during my short demo. In this setup you steer your crab around with the left stick, use the left and right triggers to attack with whatever weapon you have equipped in each claw, and hold the two shoulder buttons to block. There’s slightly more to it than that such as the ability to pinch and hold enemies or throw weapons as projectiles, but the bottom line is you need to use your considerable heft and consistent attacks to tip your opponent over and keep them on their back until they’re down for a short three-count.
This time around there’s a single-player career
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