As part of its Tokyo Game Showcase, Capcom has shared nine minutes of new Dragon's Dogma 2 gameplay footage, this time focusing on vocations — basically the series' version of classes — as well as offering a little look at some of the major locations in its world.
At the game's outset, Dragon's Dogma 2 provides a choice between four starting vocations: fighter, mage, thief, and archer. Don't expect to be locked into this initial style of play forever, though; more vocations will become available as events progress — and vocations can be changed by visiting Vocation Guilds, should you want to mix things up.
As far as starter vocations go, however, the fighter specialises in one-handed sword and shield combat for short-range attacks and defensive manoeuvring. The archer, meanwhile, is better suited to taking down enemies (which «organically» roam the world) from a distance using their bow and arrow, which can support the likes of exploding and blighting arrows.
As for the mage, they excels at long-range magical attacks, as well as healing and support spells that bolster allies during battle. Capcom notes the more powerful the magic, the longer the incantation required to perform it will be. And finally for the starting vocations, there's the thief — armed with striking daggers and a fight style built around agility and quick attacks. The thief's «swift step» enables them to quickly move away from enemies after an attack, and they can deal with large monsters by clambering onto their backs to deal damage.
Capcom also offered a quick look at some of Dragon's Dogma 2's advanced vocations, unlocked later in the game. The mystic spearhead, for instance, is an all-rounder capable of combining long-range magic attacks and
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