An upcoming FF7 Rebirth update will improve image quality in the game's Performance Mode, Square Enix has announced.
This month's second entry in the Final Fantasy VII Remake series received a demo earlier this month, and a comparison video highlighted visual issues, especially in the game's performance mode. This graphical issues, however, don't appear to be caused by a lower resolution, but the blurriness is seemingly caused by post-processing at 1/4 resolution.
On X, the official Japanese Final Fantasy VII Remake account has now confirmed that an update for the trial version is being scheduled for next week on February 21 - one week before the release of the full game. This update for the demo will improve image quality in performance mode, and this update will also be included with the full game upon release later this month.
As covered yesterday, although some sort of a mixed bag when it comes to visuals, the game's demo does offer better performance and a higher pixel count than the most recent entry in the Final Fantasy series - last year's Final Fantasy XVI.
Final Fantasy 7 Rebirth launches later this month on February 29 for PlayStation 5. Here's what we wrote about the game in our preview:
"Square-Enix spared no expense in the cutscenes and story pacing in these opening moments. In the span of an hour, we have Sephiroth turning from the calm and refined swordsman known for calling Cloud a puppy to the bloodthirsty villain that torches a town to the ground. During that hour, players will have the opportunity to take up the Masamune in combat and try out Sephiroth’s unique fighting style. By and large, this was similar in scope to the earlier preview we experienced with Final Fantasy VII Rebirth last year, expanded to provide a significant amount of story to flesh out Cloud and Sephiroth’s mission together and changing the open world
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