has two key visual modes in Graphics and Performance, and deciding which one is the best way to play can be a tough choice. This form of split graphics settings was popularized on the mid-generation upgrade models of the Xbox One and PlayStation 4, and it's persisted in the current generation as a way to let users choose a balance between frame rate and visual fidelity. Different games have different trade-offs, however, and the decision in has different implications than it did even in
's Performance mode attracted a fair bit of controversy before launch thanks to the demo for the game, which showcased some visual compromises that seemed a bit too obvious to be ideal. An Performance mode patch addressed the worst of the issues prior to launch, but it didn't take care of every possible complaint with the graphics. In either mode, is capable of delivering some impressive sights, but understanding the limitations of both options makes it easier to have confidence in selecting one.
Like in, the big differences between Graphics and Performance mode are based on resolution and frame rate. With Graphics mode enabled, runs at 30 FPS and targets 4K resolution, while Performance mode targets 60 FPS and drops the resolution to a flexible lower range. Both of these seem to run in a generally stable manner, so the frame rate decision is more about basic fluidity than anything else.
Notably, however, the end results of Performance mode don't look very much like they did in. Although it's difficult to diagnose the details of what's going on behind-the-scenes, there's clearly some kind of limitation to the methods that is using for rendering and scaling. While 's Performance mode delivered results that still appeared crisp even on a large 4K screen, is an obvious step down in visual clarity that results in a generally fuzzy overall appearance.
Both Graphics and Performance mode are reasonable choices in, and the decision ultimately comes down to individual preference for
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