EVE Online's latest update brings much-needed changes to the Factional Warfare system, continuing the work CCP Games has been devoting to the feature since the launch of its Uprising expansion last fall. Now players can join an empire's militia without needing to leave their player corporation, a much-welcome addition that will surely continue to douse the embers of its player war with even more gasoline.
Corporation members can now join the ranks of Factional Warfare without leaving their player corporation via the Direct Enlistment feature. This will allow non-aligned corporation members to participate without leaving their player group — a huge concern for many players with established corporation ties but still wanted to participate in the PvP warfare.
Corporations can, however, restrict which Empire their members are able to join, giving a way to avoid diplomatic incidents should players of the same corporation going to war against each other. It could also be a way to stop certain power blocks from accidentally firing the first shot into something that could spill into all-out Nullsec war.
Then again, maybe that's something that a player corporation out there will want — the tools are in the hands of the players here.
Also coming with the update is a new event, the Shadow War Event. This event is a race for new technology, this time interstellar shipcasters, as a way to jump ships from one system to a Factional Warfare hotspot should the tech fall into the Empire's hands.
«Following the Empire Frontiers event last year, the big 4 of New Eden find themselves at different stages of advancement in the race to take advantage of Triglavian technology, and that race continues now with your support! Stellar transmuter and
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