Todd Howard has provided some updates on , and it sounds like Bethesda is learning from its predecessor,. was revealed back at E3 2018 with a brief trailer showing off a mountainous region that could be High Rock and Hammerfell, but there has not been much in the way of major updates from the studio since other than Howard stating that the game was actively being worked on, and a statement accompanying the series' 30th-anniversary celebrations telling fans that early builds were being extremely well received in-house.
In an interview with MrMattyPlays, Howard gave some insight into future Bethesda titles, including, and explained how the studio was learning from the success of, saying:
«We know people are going to play it for a long time. A game like that is not just what it means for content, it goes further than that in the type of game. What it means for your character, what it means for other things to say, 'Hey, can this be something that you come back to?' We see that with and what people do in the game today. Even though it's popular, what are people doing when they come back to the game after putting it down for a few years?»
This bodes extremely well for the fantasy RPG as Bethesda is working with longevity in mind from the offset, hopefully providing a rich experience players will want to keep returning to for years to come.
The followers of Skyrim are as diverse as the game world itself, offering variety in NPC companionship, but some are the best of the absolute best.
has had many re-releases over the years, having originally launched on PC, PlayStation 3, and Xbox 360 on November 11, 2011, before having a Special Edition on PC, Xbox One, and PlayStation 4 on October 28th, 2016, and then an Anniversary Edition on November 11, 2021, for PC, Xbox One, Xbox Series X/S, PlayStation 4, and PlayStation 5. It also received ports for VR and Nintendo Switch, with the former adding even greater immersion by letting players step into the shoes of the Dragonborn
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