Survival games like DayZ or Rust remain hard to beat, but Duckside presents an interesting challenger. Developed by tinyBuild Riga in Unreal Engine 5 with producers from Hello Neighbor, Duckside is a new persistent open-world survival game where ducks have become combat-trained. Taking the fight to both humans and fellow mallards, I recently went hands-on with the beta. So far, it's a quacking good time.
I respect that Duckside doesn't justify its unusual premise. There are currently no flimsy narratives or ridiculous origin stories explaining why ducks can suddenly wield weapons or craft tools. All we know is that they've become tired of being hunted and began fighting for freedom. Unfortunately, these new birds of prey can't shake those territorial instincts between each other. This island has become a fierce battleground, offering 50-person servers and PvE against human NPCs across a day and night cycle.
Using ducks over humans provides unique perks, and the flight mechanics feel great. Some issues with draw distance are noticeable, though tinyBuild confirmed this will be addressed as development progresses. Regardless, taking to the skies feels like a breeze. The stamina system ensures you can't reach unreasonable heights. Landings are usually smooth, yet even fliers can take fall damage, so this requires some precision. Sure, flying makes you an easier target and you could take evasive action. Getting the drop on enemies is considerably more fun, and shooting others when flying is surprisingly entertaining.
Arming yourself should be your first priority since leaving the nest unprepared can have dire consequences. Crude options like a crossbow work in a pinch, though ducks have arguably never been more terrifying than seeing one with a sawed-off shotgun. Shelter is another essential consideration when everyone wants to kill you, and location is just as crucial as building quality. While flying across the map is both quick and convenient, being on the island's
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