Getting around in Dragon’s Dogma 2 is perilous at the best of times. Hordes of goblins and lizard-like saurians dog the player’s steps at every turn, and then there’s the deadly cast of enormous mythological creatures that want nothing more than to grab the player character — known as the Arisen — and bring their noble quest to an unceremonious end.
On top of that, the undead come out at night, and swimming is an absolute no-go thanks to an omnipresent insta-killing enemy known only as the brine, which is particularly troubling in light of the fact that many bridges can easily be destroyed by accident in the heat of battle.
These challenges are compounded by the fact that, unlike many other open-world games, Dragon’s Dogma 2 has a restricted fast travel system. Players have the option of buying passage aboard an oxcart travelling along a predetermined route, or using a rare consumable item called a ferrystone to teleport directly to a location marked by a larger crystaline rock known as a portcrystal.
However, many of the settlements and locations studded throughout Dragon’s Dogma 2's content-packed map don’t feature a portcrystal of their own, and so aren't easily accessible until later in the game, when the player gains the ability to place their own custom teleportation points.
Well, players struggling to traverse the high fantasy world of Dragon's Dogma 2 can breathe a sigh of relief, thanks to a new mod from NexusMods creator rthomasv3. It lets players fast travel anywhere they desire without the need to rely on either a ferrystone or portcrystal.
Once installed, the aptly named ‘teleportation’ mod allows players to open up an overlay to browse a range of preset fast travel locations and settlements, including the Excavation Site, Melve, and the elven village of Sacred Arbor. Players can also travel to any location on the map, and add it to the list of quick access points.
The mod can also transport the player directly to some of the more soughtafter monsters in the
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