Dragon's Dogma 2 has received a mod that removes all restrictions from its fast travel system. The vast open world of Dragon's Dogma 2 requires the Arisen and their Pawns to traverse much of it on foot, as the game's inherent fast travel is severely limited. However, this new mod makes fast travel a universal feature.
Before Dragon's Dogma 2 was released, its director, Hideaki Itsuno, commented in several interviews about his take on the open world and the limitations on fast traveling. Itsuno said that travel is only boring if the game is boring. These claims by the director, coupled with the debate that fast travel in Dragon's Dogma 2 would be very restricted, left some players skeptical.
The modder rthomasv3 seems to be one of the players who didn't like this limitation on fast travel in Dragon's Dogma 2 and decided to create a mod that removes all restrictions. With the mod, it's possible to instantly travel to various points of interest in the game, such as cities, dungeons with rare monsters like Sphinx and Medusa, and even the elusive locations of all 240 Seeker Tokens in Dragon's Dogma 2. Portcrystals and Ferrystones aren't necessary with the mod.
It's not the first time that the modding community has tried to support players by creating workarounds for some game systems. Several mods for Dragon's Dogma 2 modify the base game, such as giving the Arisen unlimited stamina or removing requirements to change vocations.
However, some mods seem so essential that they should come bundled with the base game. After the release of Dragon's Dogma 2, the game garnered negative criticism regarding its framerate, microtransactions, and save system. Although Capcom promised an update to address these issues, so far it has only released a patch to facilitate the creation of a new save, while Dragon's Dogma 2's framerate remains clunky.
That's why a modder created a mod that reduces the CPU usage of Dragon's Dogma 2, slightly improving the game's overall framerate. Still,
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