Pokemon GO's recent update has turned out to be a nightmare for fans, as many are unable to catch Pokemon at all due to the glitches. That's not all, either, as the framerate issues have also made it extremely difficult for players to take part in the Pokemon GO Battle League, putting them at a significant disadvantage.
Pokemon GO's World of Wonders season has received a vitriolic response from the community so far. While the season started off on a high with some exciting events, things have gone downhill in the past few weeks with the release of Pokemon GO's controversial Avatar update. Not only are many fans still unable to make peace with the revamped avatars, it seems like yet another issue has cropped up in the game.
In a new post on the Pokemon GO subreddit, user CQTee highlights the issues players have been facing after updating the game to the latest version. Players who want to play the game at 60 FPS or above need to use the Native Refresh Rate option in Pokemon GO. However, after the update, this option seems to be causing a lot of glitches, with the ball resetting at its original position at times, effectively making it impossible to catch Pokemon. Additionally, players highlighted that they have been struggling to even hit Pokemon with their Pokeballs after the update, with excellent and curveball throws in Pokemon GO going outside the screen completely.
Thankfully, players have found a workaround for this. While not updating the game is one way to not face the issues, the original poster highlights that turning off the native refresh rate seems to alleviate some of the issues users are facing. Additionally, another user highlights that reducing the refresh rate of the phone seems to do the trick as well. So, if a phone supports a 120Hz refresh rate, then dropping it to 60Hz with the Native Refresh Rate turned on in Pokemon GO should work. However, for 60Hz phones, turning it off completely seems to be the only fix.
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