According to a pair of reports from GLHF, Disco Elysium developer ZA/UM has canceled a standalone expansion to Disco Elysium codenamed X7 and is laying off 24 workers, including Argo Tuulik, the last remaining employee at ZA/UM credited as a writer on the original Disco Elysium. ZA/UM subsequently confirmed the layoffs and project cancellation in a statement to PC Gamer.
While other members of the original team remain at the company, including Final Cut writer Justin Keenan, who was credited as an editor in the original release, it's an alarming rupture in continuity for the studio, which already saw the contentious departure of three key developers in 2021 amid allegations of financial malfeasance on the part of studio executives.
Tuulik and ZA/UM principal writer Dora Klindžić went on the record with GLHF to confirm that the majority of the affected workers were part of X7's development. According to an all-hands email from CEO Ilmar Kompus, this leaves a project codenamed P1 that is on «pause,» plus two projects codenamed C4 and M0 that remain in active development.
ZA/UM has at least one other game that was canceled in the years since Disco Elysium's release as well, which to me speaks to an alarming lack of focus: two canceled and one «paused» game in five years, with the midsize studio seemingly spreading itself thin on simultaneous projects.
In the second GLHF report, Tuulik and Klindžić spoke disparagingly of the work environment at ZA/UM. Klindžić compared starting there in 2022 to «being born in Yugoslavia in the '90s: you've just missed the party and now all you get is the bloodshed.» She also stated that «the last two months of X7 were rife with crunch, burnout, and conflict.»
Continuing the 20th century communism theme, Tuulik likened the atmosphere at the studio after People Make Games' documentary as «transitioning from the Soviet Union to the fascist Russian Federation.» Tuulik further corroborated an anonymous source's allegation that women were
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