With two successful beta weekends completed by Diablo IV players, the development team wants to provide a further behind-the-scenes peek at what to expect when the highly-coveted endgame of this massive dungeon crawler. Once players make their way through the campaign, the next step is unlocking World Tiers.
These World Tiers will dramatically increase Diablo IV’s difficulty, allowing players to acquire legendary equipment. They are unlocked through Capstone Dungeons, where players will eventually branch away from their traditional skill trees and begin working on the Paragon System, encouraging creativity.
With over 120 dungeons set to release in Diablo IV, players will consistently repeat these as they unlock more abilities and skills. To increase the rewards and danger of these dungeons, players can use Nightmare Sigils to create a Nightmare Dungeon, significantly increasing the obstacles awaiting players.
Diablo IV’s World Tiers invites more risk, with plenty of endgame rewardsCapstone dungeons will begin to appear for Diablo IV players after they complete the campaign for the first time with a character. These will be how a player unlocks the next World Tier, which increases the game’s difficulty.
The rewards for these challenging difficulties allow discovery of Aspects to add to Codex of Power. These will turn powerful items into legendary ones, further boosting a character’s abilities in combat. Certain Aspects will have more value to certain players based on how it blends into their Diablo IV playstyle, which should be relatively fluid and further personalized.
A character’s skills can be further personalized through the Paragon System, a large board players can switch around based on how they want to flesh out
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