Blizzard has just released the patch notes for Patch 1.4.0 coming with Season 4, including the itemization rework, new crafting systems, class changes, and much more! Season 4 will launch on May 14 on all platforms.
Blizzard
1.4.0 Build #53129 (All Platforms) — May 14, 2024
Updates from the Public Test Realm
Developer’s Note: We appreciate all the feedback our players provided us during our Public Test Realm for Season 4: Loot Reborn. The following section highlights key bug fixes and feedback adjustments.
Feature Updates
- There is no longer a chance for Masterworking to fail.
- The Masterwork animation has been removed for non-milestone Ranks (1-3, 5-7, etc).
- The Tempering Result screen now shows the result affix, its roll, and the affix range.
- Various UI improvements for the Tempering and Masterworking experiences.
- Added multiple tiers of Masterworking Material caches that transmute far more materials than were previously available.
- A visual indication has been added to the imprint UI which indicates which Legendary affixes are currently equipped.
- You can now search the term ‘equip’ or ‘equipped’ within the Codex of Power to list currently equipped affixes.
- We’ve added an inventory icon to indicate items that have at least one Greater Affix.
- When items with Greater Affixes drop in-game, they will also have the same icon to indicate they possess a Greater Affix.
Helltide and The Pit
- The Party member that spends the Runeshards to open the Pit gets 100% of the Masterworking materials, the rest of the party receives half the amount.
- Artillery and Blast Wave shrines no longer spawn in the Pit.
- Hellborne spawn chance in Helltide zones has been increased.
- Baneful Heart drop rate has been adjusted to be more consistent.
- Overall loot quality from the Blood Maiden has been improved.
- Loot quality has also been improved for players that contribute materials to summon the Blood Maiden, as a contribution bonus reward.
- Doomsayer variants, which used to drop a Chest of
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