Powerful gear won't be enough to climb the ranks in Diablo 4's upcoming speedrun dungeon, The Gauntlet.
Starting next week, The Gauntlet will offer a permanent challenge Diablo 4 hasn't had before: chasing a high score to climb the ranks in a leaderboard. Powerful gear will play a role, but it won't be enough to just blast through the dungeon once. You'll need to perfect an efficient route through it before the end of each week when everything resets.
Blizzard has smartly kept the barrier to entry low. Enemies in The Gauntlet are all level 124, which means most players should be able to dabble in it around level 80. Obviously, you'll want to be level 100 and wrapped in good gear to compete at the top of the leaderboards, but there will be easily attainable Legendary item cache rewards every week.
Here's what it'll look like:
You can die in the Gauntlet, and it'll cost you a third of your score and the time it takes to run back and recover your Proofs of MIght.
Every week, Blizzard will set four increasingly harder scores to chase after that determine the rewards you'll get when the new Gauntlet drops. Each «Seal» you earn for beating those scores will grant you a cache of Legendary items. And you can repeat this with multiple classes or in a group for more caches each week.
The Leaderboards will be broken out by platform, class, group size, and whether you're playing on Hardcore mode or not. The barbarians' seemingly endless status as the kings of Diablo 4 won't have to ruin it for the rest of us. Players who break into the top 100 in any category will get a mount trophy, and anyone in the top 10 will permanently show up in a «Hall of the Ancients» leaderboard.
The Gauntlet is way more complex than I anticipated. It's not just a dungeon you need to do fast; it's a dungeon you'll need to study each week and potentially build your character around. Players have complained about Diablo 4's simplistic endgame since its launch and I think we finally have something that
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