With the imminent start of Diablo 4's Season of the Malignant, Blizzard has released a pre-season update to make sure everything's in ship shape before the game boots up into high gear. Unfortunately for Blizzard, the reception to the game's first major patch is pretty negative, and that's being kind. Instead of getting everyone excited, the patch has managed to irritate pretty much every Diablo 4 player out there, especially Sorcerers who appear to have been hit the hardest despite being arguably the weakest class in the game.
The biggest issue most Sorcerers have with the patch is the nerf to the Devouring Blaze skill, something that was pretty crucial to end game Sorcerer builds. If you wanted to dish out some decent damage as a Sorcerer, you'd need to use the Devouring Blaze skill to deal burning damage and increase your critical strike chance. Unfortunately, Blizzard has now nerfed the skill's bonus critical strike damage as well as its extra bonus damage on immobilized enemies too, severely reducing its viability.
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If that wasn't bad enough, Blizzard has also somehow made its squishiest class even squishier. In order to make sure Sorcerers aren't mulched by Diablo 4's hardest enemies, players have to find gear with damage reduction stats and rely more on their barrier skills. However, Blizzard has also decided to nerf pretty much every defensive bonus that gear can have, meaning Sorcerers are left with less armor and no buffs to their barriers skills to make up for it.
Even for those not playing as a Sorcerer, this patch also nerfs a number of others things like vulnerable damage that has had a negative impact on pretty much every
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