Rare has delayed the launch of Sea of Thieves Season 10 until October.
The company said in a blog post and a video update (below) that it needs a couple of extra months to work on introducing new systems for the open-world multiplayer pirate game.
Season 9 launched in March and according to an FAQ on the game’s website, each season can typically be expected to last for around three months.
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Rare had been planning to launch Season 10 in August, but on Wednesday it saidit had made the “difficult decision” to push Season 10’s launch to October 19.
“It’s not a decision we’ve taken lightly, and we share your disappointment that it’s something we’ve needed to do,” head of community Christina McGrath wrote.
“However, after careful consideration, we firmly believe that it’s the best thing to do for the quality of the release, the sustainability of our development process and the wellbeing of our team.”
She added: “Those of you who caught the recent episode of our podcast will have heard us discussing the challenges of implementing new systems into a game like Sea of Thieves. These types of foundational releases are challenging to make, as we have to ensure they interact with all the existing systems in the game.
“One such challenge has been the Season Ten headline feature, which we’ve already talked about as something that we’ve found tougher than anticipated to pull together – especially to the quality bar we’re striving to meet.”
While McGrath acknowledged that many players will already have reached Renown level 100 and feel like they’ve experienced all there is to do in the current season, she said she hoped other new content would be enough
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