Over the last week, Gamescom took place in Cologne, Germany. This annual gaming convention hosted several events, premiered dozens of new games, and opened the floor to allow journalists to have one-on-one conversations with game developers. During Gamescom, Blizzard announced the second season of Diablo 4 — Season of Blood and afterward, Diablo 4 developers discussed the future of the game. We've read through all of these interviews, and we've compiled some of the most interesting Diablo 4 questions and answers that were discussed at Gamescom!
Season 2 Livestream in October Diablo 4 Patch 1.1.3 Notes
TVMovie (German)
- Season 2 will aim to encourage new players to start playing Diablo 4 for the first time, as well as add new content to bring back existing players.
- Interaction and transparency with the community will be improved going forward.
4Players (German)
- Diablo 4 and Diablo Immortal are two different games. It is a coincidence that the class in Immortal is also a vampire. The Blood Knight will not be introduced into Diablo 4.
- No Public Test Realm is planned. Instead, the developers are trying to improve the game through communication and feedback with the community. Diablo 4 General Manager, Rod Fergusson, added that they want to improve the feedback loop, so a PTR may or may not happen in the future, as PTRs can take substantial development time.
- The team claims that the 'Solo Self Found' mode in Diablo III took ten years to implement. Rod Fergusson mentioned that they are fortunate to be able to use previous titles in the franchise to see what worked and what hasn't, even Diablo Immortal.
ScreenRant
- Designing a Season consists of ideas that will:
- Provide fun power fantasies for characters.
- Allow for a really
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