That dialogue choice you're given in the Diablo 4 beta's prologue isn't meaningless, even if your decision doesn't impact the story at all.
Before we go any further, here's a spoiler warning for the Diablo 4 prologue. If you haven't played the prologue and want to go into Diablo 4 completely fresh, turn back now.
If you've played even a few minutes of the Diablo 4 beta, you were probably perplexed to find yourself deciding between a number of dialogue choices early in the story. It happens just before you enter Kyovashad, the first major town you'll discover in the beta and The Fractured Peaks' capital city. The guards at the gate want you to perform a "cleansing ritual" where you choose a sin to have forgiven. Your options are fear, anger, pride, and greed, but no matter which you choose, you'll be permitted to enter the city with seemingly little consequence for your choice.
On Monday following the open beta weekend, senior quest designer Harrison Pink explained that there are "several" reasons the choice was added to the game from a narrative and technical perspective.
During the #DiabloIV beta weekend, I noticed a bunch of people asking questions about this moment in the Prologue. I wanted to take a moment and explain how a beat like this gets created and the reasoning behind it. Spoilers within! 1/ pic.twitter.com/szRzKoZdN2March 27, 2023
Firstly, Pink says the decision helps teach the player about the traditions and customs of the capital city, thereby driving home just how rigorously held its beliefs are under the Cathedral of Light religious group. "Right away you get a strong sense of how important their religion is to them, and by extension you see how powerful the Cathedral of Light is," Pink says.
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