For Darkest Dungeon fans, Red Hook Studios has good news: Darkest Dungeon 2 mod support is nearly here, with the first stages of it arriving in June. Darkest Dungeon 2 has been on a hot streak lately, with exciting new announcements, but this one might be the most anticipated of all.
Red Hook promised shortly before Darkest Dungeon 2 left early access that mod support would come to the game post-release, which occurred just over a year ago. While some players and creators have been waiting patiently for more information, others have taken to modifying the game files themselves in the interim, creating interesting Darkest Dungeon 2 mods that can be played already. Still, no amount of cobbled-together workarounds compares to the force multiplier and ease of use that comes from proper mod support and tools, which will start arriving soon.
In a Steam announcement, Red Hook revealed mod support will be released starting sometime in June, although there are some caveats to that. Red Hook is going to be releasing mod support in incremental stages, with each mod support update meant to build upon what is already there. The developer says that the team believes some modding capabilities now are better than waiting for all the tools to be finished much later. The first Darkest Dungeon modding update will tackle core infrastructure measures like Steam Workshop support, and proper loading of mods. This base will allow players to edit key files to change the majority of number-based gameplay values (such as for balance mods), create custom items (like new trinkets to match the best Darkest Dungeon 2 trinkets), and add new hero palettes.
There are a lot of other things that players like to do with modding, and Red Hook Studios wants to support those, including letting modders create custom characters. The plan for the directing of what tools and features are focused on is going to be done via community collaboration and discussion to ensure that what the community wants is given
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