While Bungie didn't say much about Destiny 2's Crucible ahead of Lightfall's release, a new post has given players a deep dive into the new systems and some of the upcoming changes coming to PvP in a mid-season patch, including changes to the current rotators and playlists. Bungie hasn't been shy about experimenting with the Crucible rotators currently in the game, whether it be with new matchmaking systems or implementing new playlist nodes to choose from. It appears this will continue with Season of Defiance's mid-season patch, which will bring some changes to the current matchmaking pools and which nodes will play host to the weekly, rotating modes.
Bungie began its latest Destiny 2 post by touching on some of the changes already made to PvP in Season of the Seraph and Lightfall, such as map and mode frequencies. The former outlined which maps were weighted to pop up in matches more frequently, which less popular maps, such as Disjunction and Cathedral of Duck, were weighted to appear in matches less frequently, and the removal of Exodus Blue and Convergence from the Quickplay node completely. As for modes, Bungie increased the likelihood of players dropping into Control matches versus Clash matches.
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The mid-season patch for Season of Defiance will take the mode adjustments further as Bungie will be splitting modes into three different nodes, each employing different matchmaking systems. It begins with the Quickplay node, which will see Clash removed from the node completely and revert to it being a static Control node except for Iron Banner weeks when the Iron Banner node will replace the Control node. The node will also use «loose» skill-based
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