If you’ve ever tried to stealth your way past a Terminid patrol in Helldivers 2 and found yourself somehow spotted despite your best efforts to creep silently about and remain out of sight, there might have been a very good reason for that: it turns out the horrible bugs can smell you.
During a play session with YouTuber OperatorDrewski, game director and Arrowhead CEO Johan Pilestedt revealed there’s more than meets the eye when it comes to Helldivers 2’s terrifying Terminids.
OperatorDrewski asked about playing Helldivers 2 as a stealth game, which some players, particularly those who opt to play solo in the co-op-focused shooter, have done ever since the game’s explosive launch on PC and PlayStation 5 in February.
While Helldivers 2 very much revolves around making things go boom in increasingly over-the-top ways, stealth is viable, particularly if you want to avoid upsetting a nearby patrol. "It's not really that we have stealth gameplay, it's just that everything just has to make sense, like all the enemies, they have hearing, sight,” Pilestedt replied.
“They also have an approximation of smell within a close radius. If you’re in proximity of some of the units that are very sensory aware, like the Stalker, they will detect you no matter if they can see you.”
It’s a terrifying thought: some enemies in Helldivers 2 will smell you and find you if you stray too close, no matter how well you’re hiding. Stalkers are particularly annoying — they can camouflage themselves almost to the point of invisibility. Add a keen sense of smell and you’ve got one deadly melee Terminid to deal with.
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