After spending most of the 2010s and early 2020s in Yharnam, The Lands Between, and Lordran, From Software is headed to outer space as it revives the Armored Core series for a new era. After almost a decade of inaction, Armored Core is coming back with a new chapter in the franchise that revisits what made the franchise so popular during the PS2 and PS3 eras, while also building on that experience with From Software's signature blend of challenging combat and highly customizable character builds.
Here's everything that we know so far about Armored Core VI: Fires of Rubicon ahead of its release later this year.
You won't have to wait too long to hop into a mech, as Armored Core VI has a release date of August 25.
It's not unusual to see last-gen consoles being left behind as more games are announced and released, but From Software isn't ready yet to say goodbye to older PlayStation and Xbox consoles just yet. When it arrives in August, you'll be able to play Armored Core VI on PS5, PS4, Xbox Series X|S, Xbox One, and PC.
Sekiro: Shadows Die Twice lead designer Masaru Yamamura is the game director for Armored Core VI.
Action is the name of this game, as just like previous installments in the series, Armored Core VI is a third-person game in which you mix ranged attacks with hard-hitting melee blows. Don't expect this game to be mech-flavored Soulsborne, as From Software president Hidetaka Miyazaki told fans to expect a sequel that emphasizes what makes Armored Core special instead. According to Miyazaki, the «essential» direction focuses on the core concept of Armored Core, including the idea of assembling your mech and customizing your titular armored core.
This will have a more modern design, and Miyazaki added that
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