Apex Legends Season 22 is bringing big changes to how battle passes and rewards are doled out to players, with developer Respawn Entertainment announcing that each season will now have two shorter battle passes in place of one, and that they’re removing the ability to use the premium in-game currency to buy them. As you’d expect, the community is in uproar over the effective price hike to premium battle passes for the free-to-play shooter.
From Season 22 in August, Apex Legends will now have two half-season battle passes, one of which will be available at the start of the season and the second then at the season’s “split” in the middle. Each will have 60 levels of rewards for a total of 120, which is an increase to the previous system’s 110 rewards, and will mean that there’s a reduced grind to reach the end-tier rewards and the most special skins.
However, this comes at a cost. There will still be a free battle pass reward track, but each half-season premium battle pass will cost $9.99 USD in real currency, effectively doubling the price where a premium battle pass previously cost 950 Apex Coins. Those were available as part of a 1000 coin bundle priced at $9.99 USD, or could be earned through playing and completing a previous battle pass, making it a reward for your continued engagement and keeping the servers stocked with players.
In addition to a standard premium pass, the new ‘Premium+’ tier will replace the existing ‘Premium Bundle’. This costs $19.99, has 10 level skips and double the Exotic Shards, as well as special Premium+ character skin variants and grants access to all characters through a battle pass’s duration. Over the course of a full season that works out to $40 compared to 2800 Apex Coins (coin bundles available in 2150 for $20 or 4350 for $40), though Respawn are saying that “The decision to move from AC to real-world currency is not one that we made lightly, but it does allow us to decrease the price of Premium+ for our community.”
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