has many different mechanics that go into its combat system, but a poorly written explanation hides one crucial one. This action RPG mixed with light souls-like combat includes numerous systems, like 's best spirits, Staff Stances, magic spells, and leveling up the Destined One. All of these are crucial to beating the game while allowing the versatility to mix and match playstyles.
How Staff Stances work is the first thing that should be learned about the game's combat. Luckily, the three stances: Smash, Pillar, and Thrust, can all be used together based on where Sparks are placed. It is even beneficial to tune the stance to whatever fight one is encountering. Each one has its strengths and weaknesses while feeling different enough to make up for the fact the Staff is the only weapon in the game.
Black Myth: Wukong has nine Transformation Spells, each with their own unique abilities. To use the best ones, you can view where each one is ranked.
The first Stance players will use and level if the Smash Stance, which heavily revolves around the Resolute Counterflow mechanic. The issue with this is how it is written in the game:. This strike sees through the enemy attack, meaning any damage taken by the player is nullified, and unleashes a powerful attack with a higher chance to stagger. The issue is the line should go ""
To use this mechanic at its fullest, time the Heavy Attack to when the enemy is about to strike. This will make the staff go red, meaning the attack has been seen through, and will perform the Resolute Strike. Resolute Counterflow is crucial to parrying in and maximizing the damage of the Smash Stance while also providing some much-needed defense. This is needed because Smash Stance is the most attack-focused of the three and only has this and some slight damage reduction during Heavy Attacks built into it.
Further down the skill tree, Resolute Counterflow gets a follow-up attack called Skyfall Strike. This will use another Focus Point to launch the
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