AMD's Fluid Motion Frames (AFMF) technology took a while to come to market. When it made its debut just over a couple of weeks back, support was limited to just two games: Forspoken and Immortals of Aveum. It appears as though AMD is happy with how the tech is maturing, as it's just released a preview driver that extends support to well beyond a handful of white-listed titles.
According to the driver's release notes, Fluid Motion Frames support is available not just on any RX 7000-series GPU, but any RX 6000-series one as well. But the key development is that AMD says it will now work in any DirectX 11 or DirectX 12 game.
That's really great news as it means AMD owners can get a 'free' performance uplift in pretty much any game released over the last 10 or more years. As a bonus, Fluid Motion Frames can be enabled on competing GPUs too. It even functions on the massively popular and venerable GTX 1060. AMD might inadvertently be discouraging users from upgrading if its frame generation tech is widely adopted by the public. Not that we're complaining!
AMD Fluid Motion Frames is AMD's frame generation technology. It's a part of the FSR 3 feature set. It's designed to boost frame rates in games at challenging settings, particularly at high resolution or in games with demanding ray tracing settings. For a comprehensive overview of FSR 3 upscaling and Fluid Motion Frames technology, it's well worth checking out Jeremy's overview.
This dramatically widened support is in stark contrast to Nvidia's DLSS 3 technology, which requires per-game support and the dedicated hardware acceleration features exclusive to RTX 40-series GPUs. It remains to be seen if Nvidia can adapt frame generation to run on its older GPUs—that's if it's
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