The late ’90s and early 2000s were awash with RTS (real-time strategy) games. While a handful broke the trend, most of these games were based on classical tales, where the chariot and bow and arrows were the key to your march to victory. It may seem strange, but Age of Mythology: Retold is a remaster of the original, released in 2002.
The now-defunct Ensemble Studios developed the original Age of Mythology, which achieved reasonable success and built a faithful fanbase around it. The development wasn’t as straightforward with the latest title, with various development houses lending a hand in its recreation. This was led by World’s Edge and Forgotten Empires for most of the build and included the likes of Tantalus Media, CaptureAge, and Virtuos Games. It falls within the Xbox Game Studios stables as the publisher, with a release on both Xbox and PC.
For those who aren’t aware, the Age of Mythology game (and its subsequent expansion: The Titans) falls under the Age of Empires series umbrella. Age of Mythology follows similar trends in its gameplay and storytelling. Still, it differs significantly in that it doesn’t follow actual historical events and tells its own stories inspired by the mythology and legends of the Greeks, Egyptians, Norse and Atlanteans.
With the Definitive Edition released for the reworked Age of Empires I, II and III in 2019 and 2020, it was only a matter of time before the release of Age of Mythology: Retold. However, it was quite the wait for eager fans – even after its announcements back in 2022.
Age of Mythology: Retold is built on the same gaming engine as Age of Empires III: Definitive Edition: Bang Engine. As a result, various units within the game and their animations have been reworked. This makes it feel quite different from the original, with much snappier gameplay.
As mentioned, Age of Mythology: Retold keeps much of its original gameplay and charm despite having a new engine beneath. It just feels a lot more fluent. It’s always
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