Honkai: Star Rail is HoYoverse’s newest game. Released on PC and mobile, with PlayStation support coming later in the year, Honkai: Star Rail is a turn-based RPG set in space. As a member of the Astral Express, you trailblazer a path through the stars. Oh, and you might contain the power to destroy entire planets—no big deal.
Most gamers became familiar with HoYoverse through Genshin Impact. Boasting a similar art style and tone, Star Rail attracted a lot of Genshin Impact players. So if you’re familiar with Genshin and are a bit lost with Star Rail, don’t worry, you’re not alone. Aside from the turn-based mechanics, Star Rail shares almost all of its mechanics with Genshin.
Honkai: Star Rail combines the concepts of Visions and nationalities from Genshin Impact in the form of a character’s Combat Type and their Path. Since Star Rail’s combat functions as a turn-based RPG and not a real-time combat one, Combat Types and Paths affect what enemies a character can weakness break and how that character functions in your overall team.
For example, Lisa has an Electro Vision, which makes her element Electro, with her Archon being the Raiden Shogun. However, just because her Vision comes from the Raiden Shogun doesn’t affect Lisa’s best team position as a Sub-DPS. The Raiden Shogun herself can function well in any time position, while Cyno works best as a Main DPS.
In Star Rail, a character’s Path typically dictates their team position and what Light Cones they can use. Both Natasha and Bailu follow the Abundance, and both are Healers. However, Natasha’s Combat Type is Physical, while Bailu’s is Lightning.
The adjustment to the weapon system is new, but think of it like the different weapons in Genshin. Sword characters can
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