offers the opportunity to have amazing powers, with magic and powerful items at the party’s fingertips. However, one source of these awesome abilities is being ignored by a surprising number of players. While there could be a few reasons for this, those people are missing out on some great powers that could help save Faerûn.
[Warning: The following article contains spoilers for Baldur's Gate 3.]
Larian Studios, the developers of, have been putting out interesting statistics on its social media accounts since the game was launched. These show everything from the class that has been played the most to how many people have reached the end of so far. However, the developer's latest batch of stats has some surprising numbers when it comes to an opportunity for player characters to gain more powers.
In a recent post on X (formerly Twitter) Larian Studios revealed that This means that almost a whopping 70% of players are not using any illithid powers in Act 1 and therefore missing out of some great abilities. Considering there are no downsides to using the tadpoles that the party has, it seems odd that so many would deliberately leave themselves underpowered.
While it would be easy to dismiss Larian’s statistics as people simply not understanding the illithid parasites, it instead reveals just how good a job the writing team did at conveying the consequences of using them within the context of's story. Over and over, characters like Lae’zel and Wyll warn against giving in to the mind flayer hitchhikers currently nestled in the party’s heads. The other side to this argument is presented by Gale and Astarion, who want to learn how to use them and control them, although they have differing reasons for doing so.
The choice is
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