Soulslike games are notorious for their brutal combat and unforgiving systems. While they may turn many off from investing deeper, the deliberate design of the games in the genre has its draw, bringing in a constant stream of new players.
As with all new players, these, too, make mistakes. But considering the nature of Soulslike games, mistakes can be deadly. While some errors can only be navigated with a veteran's experience, many are easily avoidable. Here are a few common mistakes players should avoid going into a Soulslike.
Note: This article is subjective and reflects the writer's opinions.
It's no secret that in a Soulslike, one slip-up can lead to a deadly string of blows from even the weakest enemy. Running in and attacking something without thought is dangerous, especially if the encounter is previously unseen.
In a genre known for mostly cheese-y random attacks like hidden snipers (see also: Bloodborne Blowdart Snipers), an incomplete casing of an area can very often cause death. Getting comfortable is the last thing anyone should do when it's about an oppressive atmosphere.
Soulslike games have some of the most intricately crafted worlds in the entire medium. Since most of them don't do much storytelling through dialog and cutscenes, much of the lore is left to the environment and the history of the world. This approach to the plot means that there's always a secret around every corner.
Whether it's an overpowered piece of gear or a world-changing lore tidbit, checking every nook and cranny is an essential part of the game, even if a 100% completion isn't on the agenda.
Everyone knows that a stray hit from a boss can wipe out half a health bar in the blink of an eye. Luckily, most bosses are slow enough that
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