Like almost all Action RPG games, the ultimate enemies facing the protagonist in are its many powerful and intimidating bosses. Although some of the game's early bosses are not challenging at all, a number of 's later boss battles are incredibly difficult — even for the most experienced of players. In spite of varying difficulty, almost all of the bosses in are incredibly well-designed, and the vast majority of them will test Pinocchio to his very limits — both in terms of his combat prowess, strategic mastery, and willpower.
A dark reimagining of Carlo Collodi's nineteenth-century children's novel,, shines in a number of ways. Its storytelling, aesthetic, and customization options all contribute to ensuring that lives up to the eager anticipation that its announcement was met with. Beyond many cosmetic customization options in Pinocchio's costume and accessories, allows the selection of any of eight Legion Arms and numerous weapons to outfit the protagonist for success in combat — decisions that will be of unparalleled importance when going into some of the games most challenging boss battles.
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Located at the Black Seaside, the Door Guardian is an unavoidable mini-boss blocking the entrance to Arche Abbey. The Door Guardian is a fairly typical slow and lumbering sort of boss. Although it has a limited move set, further restricted by its mobility issues, the Door Guardian can deal an extraordinary amount of damage if Pinocchio isn't careful. The key to defeating his behemoth is to employ rolling attacks and ground pounds, and to take full advantage of fatal attacks when the Door Guardian is knocked off its feet. Upon defeat, the Door Guardian mini-boss drops a High-level Alchemist
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