Yesterday, Chris Metzen (who returned to Blizzard only about a month ago) took the stage at BlizzCon 2023 to announce the Worldsoul Saga, which is set to span the next three World of Warcraft expansions.
It's a brand new approach to storytelling for the fantasy MMORPG that will turn twenty next year with the release of the first chapter of the Worldsoul trilogy: The War Within.
This expansion (already available for pre-order on Battle.net starting at $49.99 with Dragonflight included) will add the continent of Khaz Algar, located off the Western shores of Kalimdor. Here, players will find The Isle of Dorn home to the Earthen race (available for both factions with The War Within), The Ringing Deeps, Hallowfall, and Azj-Kahet. In the latter subterranean region, the Harbinger of the Void Xal'atath has been amassing an army of mutated Nerubians for her nefarious goals.
The War Within will increase the World of Warcraft level cap to 80, add eight new dungeons, and a Nerub’ar Palace raid featuring eight bosses. The expansion is also set to add several new features, such as Warbands, Delves, and Hero Talents.
Wccftech had the chance to discuss all of that on-site at BlizzCon with Lead World Artist Kristy Moret and Associate Design Director Maria Hamilton. The conversation has been edited and cleaned up for clarity.
The big thing that everyone is talking about this time is the announcements of the Worldsoul Saga spanning three expansions. One of the first things that fans have been wondering since the reveal is whether the Worldsoul Saga is meant to conclude all the Azeroth threads and kind of lead into a World of Warcraft 2.0 or something like that.
Kristy Moret: I would say that the goal of the Worldsoul Saga is to really tell a
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