Dead Space Director Reveals How to Make a Good Remake
The creative director of the new Dead Space remake reveals how EA Motive went about making a good remake. Remakes are quite common in this new generation of consoles, as now developers have the tools to create the game the way they wanted to without the limitations that affected them in generations past. However, for games that are already considered to be an exemplary title of the genre, such as the original Dead Space, it can be a daunting task before development even starts, a weight upon the shoulders of newer developers.