Strategy
Progressive
FromSoftware Boss Puts Elden Ring Difficulty Discourse to Bed, Once and For All | Push Square
FromSoftware's games demand a lot from players, mandating they engage with mechanics and «lock in» to overcome punishing, master-crafted combat encounters. While the level of challenge required by each entry is open for debate, one thing is sure: studio director and sadist Hidetaka Miyazaki has weighed in on the inevitable Elden Ring Shadow of the Erdtree discourse and (we hope) put the difficulty debate to rest for good.