is a new Soulslike game that can be harder for beginners to dive into, particularly if they need help understanding some of the mechanics. is no exception, and it often lets players find out what certain gameplay mechanics are rather than fully explain them. This guide endeavors to simplify some of those mechanics.
has received mostly positive reviews, although it does not have the vast open world of some of its predecessors, such as. Moreover, it has different character stats systems, which might confuse some players. Instead, it allows players to create their build based on five attributes, and this mechanic will inform everything else in the game.
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There are five different attributes in Each of these attributes contributes to a different play style. The table below shows what stats each attribute increases and what play style might contribute to.
Attribute
Play Style
Stat Improvements
Wood
High Health/Tank
Larger HP increase, Spirit Defense Increase, Spirit Duration Increase
Fire
Strong Offense
HP, Martial Arts cost reduction, Spirit Gain Increase for Offense
Earth
Movement/Buffs
HP, Spirit Gain Increase for Deflecting, Increased Max weight capacity
Metal
Spells
HP, Spirit Sustainability Increase, Wizardry Spells Cost Reduction
Water
Stealth
HP, Ranged Weapon increase, Stealth increase, Deflection cost reduction
As seen in the table, all stats include an HP increase with every level gained. This means that there is no one class or attribute players must invest in to see a health increase. Additionally, some weapons scale with every attribute, meaning players can fine-tune what build they most want to play. The Attributes will also affect
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