The Arcanist is an extremely powerful — and extremely weird — Advanced Job available to unlock in Octopath Traveler 2. At about Level 35+, you’ll be able to easily explore an area called the Sundering Sea. The vast ocean between the two continents is packed with high-level content, valuable treasure, and optional bosses. One of those bosses guards the path to the Arcanist Advanced Job island. If you’re brave enough, learn how to unlock this exotic class and get a full list of skills.
The Arcanist is different than other Advanced Jobs like the Armsmaster or the Inventor. You don’t need to complete quests to unlock more skills — all you need is lots of JP. Each skill costs a huge bounty of JP (2,000 JP each) to unlock, but these are some of the most powerful skills in the game. They’re all weird, so you’ll need to plan ahead and prepare your party accordingly to get the most out of this strange support magician.
More Octopath Traveler 2 guides:
All 8 Standard Job Altars | Inventor Advanced Job Guide | Armsmaster Advanced Job Guide | Secondary Job Guild Locations | Best Weapons You Can Find Early | How To Unlock The Ship & Sea Region | Best Weapons To Get Early | Scent of Commerce Quests Guide | Bottled Nightmare Trick | Secret Sunshadow Staff
The Arcanist is an advanced magic-based job that gives you various powerful support skills — and deadly Light / Dark elemental magic.
The maze is actually a trick. Climb the ladder and at the center you’ll find a sign. The sign says ‘Find the True Path’ — you don’t need to enter the maze at all. You can find the path to the Arcanist Guildmaster right here.
Unlike other Advanced Jobs, this job costs JP to unlock new skills. Each skill costs 2,000 JP to unlock. The Arcanist is a
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