The Rogue is an excellent hybrid of both melee and ranged damage in Diablo 4. This class combines a varied skillset with nimble movements and an excellent Dexterity stat. It is perhaps the most flexible of all the classes in the upcoming title from Blizzard.
Like all the offered options in Diablo 4, the Rogue will have a collection of Legendary Aspects that players can unlock. Each will be connected to a particular facet of the its build in the game.
If you’re looking to find out what the Rogue can do with its Legendary Aspects in Diablo 4, look no further. This article explains everything players need to know about the offered abilities.
Note: The abilities listed below are the official descriptions for the Legendary Aspects.
Swords, daggers, bows, and crossbows are the tools of the trade for the Rogues in Diablo 4. While the Necromancers work with the powers of undeath, these are more grounded in reality. While they temporarily disappear into the Shadow Realm to be untouched, they have two other specializations.
Exploit Weakness allows players to counter-attack with greater damage on their abilities when pinpointing the weak spots of the forces of Hell in Diablo 4.
This class can also use the Combo Points system to generate points that can trigger other abilities. This may feel familiar to World of Warcraft players, as that’s how their Rogues traditionally play.
The Rogues’ ability to Imbue their skills with specific damage types is what makes them so flexible in Diablo 4. They can add Frost, Shadow, Poison, and much more to make sure they have a weakness for whatever target they’re attacking in the game.
This can be especially powerful with ranged, AoE attacks. For their Legendary Aspects, here is all the information that
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