is a game that players can easily sink hundreds of hours into, with its rich world of Night City offering plenty of exploration and the choices players make having far-reaching consequences. With various life paths, romance options, and character builds available, there are plenty of reasons for players to replay CD Projekt Red's title and see how things could turn out differently for its protagonist, V.
Despite encouraging repeat playthroughs, doesn't have a New Game Plus mode. New Game Plus is something that's become increasingly common in other games as it allows players the chance to carry over their progression while restarting the story anew, with games such as introducing newer costume types or perks to encourage players to return, and and tying these repeat playthroughs into their core story.
Cyberpunk 2077 has six endings to wrap up V's time and career as a mercenary in Night City before the credits roll. Here are the endings, ranked.
In an interview with , 's lead quest designer, Pawel Sasko, addressed the fan demand for a New Game Plus mode in the game and explained the reasoning behind its exclusion. According to Sasko, it primarily came down to the game's core design and story, as he pointed out that while the game's prologue is about "" in Night City, the remainder of the game is actually about dealing with terminal illness as V's body gradually deteriorates due to the prototype Relic embedded in their head.
Therefore, because of these themes, Sasko believed it would be "." He also went on to explain that while games like had been thought through as a New Game Plus experience due to its cyclical nature, this wasn't the case with, as it was "" instead, with so many things that players can get a varied experience by trying completely different approaches with each playthrough down to choosing new life paths, romances and builds, and the idea of carrying things over from a previous playthrough would go against this.
There are a variety of romantic
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