Games are most likely to be mediocre or just decent at best these days and I don't know why. Just look at highly anticipated games that were years in the making like Avowed and Starfield among others end up being a massive letdown. Who knows how The Elder Scrolls 6 will turn out but I wouldn't be surprised if it flops and Todd Howard is a big liar by the way. We were incredibly lucky to get a game like Skyrim from him but it's very outdated now and the next gen ports were wasted potential. I lived in a time when video games were incredible but I don't know what in the world is going on with game developers in a time when we have superior dev kits, game engines, hardware, consoles, PCs, etc. but perhaps it could be a major lack of talent now. Ironically, Leslie Benzies was a big part of the Grand Theft Auto series and will be putting out a potentially crappy game being MindsEye. GTA 6 which is a huge exception will most likely still be extraordinary without him being involved.
I'm no expert but this strikes me as a Western AAA problem.
I've always leaned towards Japanese games and tbh I think Japan is killing it atm — their games are better than ever.
Can't speak too much for Western games as they've never been my go-to, but I find myself less and less interested in them these days and I hear so much negativity around the big releases.
Not to say TGA is completely representative, but just look at last year's GOTY nominees — 5/6 were Eastern-developed and the one Western game was an indie.
I think I agree with you both. I feel there’s so many hidden gems from Japan. Most things I hear about constantly and either don’t look like anything other than overblown graphics-fests, or don’t live up to the hype. Like I kept seeing and hearing about Stellar Blade. It really looked great. And just had so much trouble actually enjoying it once I had the chance to play. The only thing it proved in my case was sex sells since I repeatedly saw images of Eve in skimpy outfits. I think
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