Warhammer 40,000: Chaos Gate - Daemonhunters features a whole bunch of classes, each capable of dealing with Nurgle and his followers in their own right. Whether you have a mighty Justicar leading by example or a Purgator laying down a disgusting amount of firepower, there’s a guy for the job.
Related: Warhammer 40,000: Chaos Gate - Daemonhunters: Justicar Class Guide
This is where the Interceptor comes into play. The Interceptor is freakishly fast, can deal a heinous amount of damage, and is designed to get up close and personal. Packing a teleporter and a big stick, these guys are glass cannons incarnate, but they fill a niche no other Knight can.
Interceptors are melee combatants like no other. They can instantly teleport to enemies, kill large groups of enemies with ease, and with even a tiny amount of support, can go on rampages the likes of which you’ve never seen. They are highly specialized, but also come equipped with a few skills that give them a little bit of utility in a pinch.
Every class comes with a unique ability that are unlocked at Level One. These abilities help specialise your Knights right out of the gate.
This tree is full of general skills that lead to specialized skill trees.
The tree unlocks and upgrades the Psychic Suppression Psychic Attacks. It also expands the Interceptor’s weapon pool.
This tree unlocks and improves the Hammerhand Psychic Attack.
This tree is designed to increase the efficacy of the Aegis Shield ability.
This Discipline enhances the Interceptors Teleport ability.
This tree unlocks and upgrades the Teleport Strike Psychic Attack.
Related: Warhammer 40,000: Chaos Gate - Daemonhunters: Beginner Tips
This tree upgrades the effectiveness of all Melee Weapons that the Interceptor
Read more on thegamer.com