Games Workshop titles have always been challenging to translate into video games. The crux of a product like Warhammer 40,000 is lining up across the table from another person and testing both your understanding of army lists and rulesets. While the lore and setting are certainly a draw, the Warhammer universe has never really had those massive mainstream moments that other nerdy-bastions like Dungeons and Dragons or World of Warcraft have had.
There is also an issue where Games Workshop has a history of being free and easy with the licensing. Despite this, quite a few top-tier titles set in Warhammer 40,000 have been released. Space Marine, Mechanicus, Dawn of War, and Space Hulk Tactics all provide fantastic experiences in the grim darkness of the far future. All these games tend to excel because they perfectly portray at least one aspect of what is perceived to be the reality of life in the year 40,000.
Warhammer 40,000: Chaos Gate – Daemonhunters, developed by Complex Games and published by Frontier Developments, narrows focus onto the Grey Knights. The Grey Knights are a specialist chapter of Space Marines, the 8-foot tall, genetically modified, and heavily armored super-soldiers of the future. The Grey Knights draw their members exclusively from those who are gifted or cursed with some psychic powers. They specialize in putting paid to the terrible demonic forces that are intent on poking holes in the fabric of reality.
It is an interesting choice because Grey Knights vs. horrible demonic creatures allows for a relatively simple “good versus evil” narrative where much of the world of 40K is far more complicated than that. After all, there are no good guys when the entire universe attempts to devour itself in a
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