Cutter's Cry is an optional level 38 dungeon in Final Fantasy 14. In this side-dungeon, you will need to defeat the Chimera that lives deep inside Cutter's Cry once and for all. Venture into the dungeon with your allies and avenge the woodcutters and warriors who have fallen to the beasts of the dungeon.
Related: Final Fantasy 14: The Sunken Temple Of Qarn Dungeon Guide
This dungeon is one of the first you will encounter with difficult mechanics. If you're using the Duty Support system, be sure to take your time as you make your way through the dungeon. Now, let's take a look at each boss you'll encounter in Cutter's Cry, their attacks and mechanics, and how to beat them.
Cutter's Cry is unlocked through the following side quest.
This quest will become available after reaching level 38, and has no Main Scenario Quest requirements.
In the first part of Cutter's Cry, you will need to defeat all enemies in each room to cause the Shifting Sands to appear. Use these sands to move to the next area of the dungeon.
After defeating the first boss, you will move into an area with Cactuar enemies. You don't need to kill all enemies in this room for the Shifting Sands to appear, but be cautious as you make your way through this area.
In the final segment of this dungeon, just before the last boss, you will encounter blue flames that inflict the Burn debuff to players who step on them, and periodically explode, dealing high damage. Avoid stepping on the glowing blue fire as you make your way to the last boss.
The first boss of Cutter's Cry is the Myrmidon Princess, who will summon more Myrmidons throughout the fight. The Princess's attacks are detailed below.
The Myrmidon Princess will repeat these attacks until she is defeated. Be
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