Finally, a rumor that there’s a new Silent Hill game coming out. We haven’t been excited and then subsequently had our hopes shattered by this ever before. This can’t possibly lead to another disappointment when we find out it was from pitch deck or a game that got cancelled when Konami enforced its strategy of not giving a shit what people want.
But let’s say that the images taken down by Konami were from a real Silent Hill game that’s still in development. Exciting, right? Except for the fact that - with one exception - every Silent Hill game made after the fourth entry has been bad. Shattered Memories is good and it’s our collective fault we don’t have more games like it while P.T. is the second-best game in the series if you take it as canon.
Related: What The Silent Hill Leak Could Mean For The Survival Horror Series
The thing is, Silent Hill feels like a setting that’s easy to get right. Spooky, abandoned town. Crumbling buildings. Fleshy monsters. But that’s all window dressing, baby. When you make those the center of your Silent Hill game, you just get an also-ran Resident Evil. There’s more to Silent Hill than just the aesthetics, folks.
Now, I would normally not really give my opinion, but since I literally wrote a fucking book on the series, I thought I could help with a few ways to make the next Silent Hill game an actually-good Silent Hill game.
Hey, Pyramid Head is cool, ain’t he?
Sure is scary chasing you, right?
Great. Whatever. We don’t need more of him. I get that Pyramid Head is an iconic enemy - probably the most iconic of the series outside of melting-face-boob-nurses - but he’s iconic because he’s mysterious and creepy in Silent Hill 2. You don’t know what he is. If you’d never played Silent Hill 2,
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